Archive for the ‘PVP’ Category

Vesserion’s Wish for Cata

OK, listen the fcuk up Blizz, here is what I want in Cata:

BG scoreboards that reflect shield absorbs.

I could go on and on about other things I want to see change, or stay the way they are now, but make this one adjustment, and I will give you a pass on the rest.

I am so sick and tired of busting my ass on the front lines keeping my teammates alive only to see my healing done below other healers’ numbers when the scoreboard pops up. 

Yeah I’m looking at you, you frackin tree.  Double my healing done in furious gear.  Bullshit!

The scoreboard is supposed to give you an idea of how you compare to the other players in the battleground.  It’s not a perfect system, and as Cynwise points out it could be a hell of a lot better, but at a bare minimum it needs to be able to count healing numbers correctly.

Currently, shields are not counted as healing on the battleground scoreboard.  And for a Disc Priest, that means that a very significant portion of the effective healing done isn’t being recorded.

As a result, it is not possible to use the battleground scoreboard to compare a Disc Priest to any other healer in the same battleground, other than another Disc Priest.

I don’t heal for the glory, or for the meters, but I do like to look at the board at the end of a battleground and see a quantification of the contribution I made.

I also really like to be able to tell the bg chat ranters to check the board and see who is at the top for healing done before they start criticising the heals.  (On the rare occasions that someone actually criticises the bg healers.)

Healers win bgs, and healing is often a thankless job.  The last thing that PVP Disc Priests need is for the scoreboard to misrepresent their contribution.

Fix this Blizz.



Battleground Statistics Part 1: AV, AB and EotS

I was tooling around the interwebs the other day, and came across someone posting on Arena Junkies that the Alliance on Nightfall were absolutely abysmal at battlegrounds.


Nightfall has always been a fairly balanced battelgroup to me.  Although I feel like the Horde win some BGs slightly more often than the Alliance do, I felt the OP’s estimate of a 70-80% win ratio for the Horde was complete nonsense. 

Several people who play Alliance on Nightfall disputed this claim, which I would also have done had I the privilege of posting there, but it got me thinking about how the difference between how succesful we are, and our perception of how successful we are.

So I decide to record my perception of each BG, and then compare that perception to the actual performance numbers for Vesserion, Bhender and Sparrowset from the armory.  (Virtually all of the BGs were played in the Nightfall Battlegroup, and the records only reflect data captured by the armory.) Continue reading

Let’s Get Back in the Game Maverick!

Do you think your name will be on that plaque?

What a difference a battlegroup can make. 

In three months on the Retaliation Battlegroup, I managed to pick up a little over 3,000 honorable kills. 

In one week back on the Nightfall Battlegroup, I picked up 2,000 honorable kills.

My PVP spree this week saw me cross the 30,000 HK threshhold, and earn the following PVP achievements:

Me and the Cappin’ Makin’ it Happen;

Territorial Dominance;

City Defender; and

Not Even a Scratch.

This week also marked my best friend Chris’ return to the game after a month-long hiatus.  (Although Karinthanis and Wrathien haven’t made the jump from Retaliation back to Nightfall just yet, Chris still has a few level 80s on Undermine that he can play.) Continue reading

Wanted Priest Killed By Vodka

That was the headline from my Eye of the Storm match last night, when I had the privilege of facing off against several members of one of the top raiding guilds in the world: Vodka of Alterac Mountains-US.

And damn are those guys good!

I think four of them (Grafarion, Kalanii, and two others whose names I missed) managed to hold off almost half of our team at the Fel Reaver ruins for close to 5 minutes.  (It took 4 minutes for me to explain, and my teammates to comprehend, that they needed to go after the Resto Shaman and the Holy Paladin hanging in the back, and not try to kill the Warrior up front that was leveling everything in sight.)  ((I think my teammates figured it out after I asked them to watch which player on our team got targeted and killed first everytime we rezed.  Hint: it starts with V and ends with esserion.)) Continue reading

Warsong Gulch Tips for Disc Priests – Part One

Warsong Gulch

This weekend Warsong Gulch is the Call to Arms Battleground, so it seems like a good time to go over some basics of what you should be doing in WSG if you are a Disc Priest.  For purposes of this discussion, I am going to assume that you are familiar with the basic strategy of the battleground. 

There are a number of ways to approach this, but I am going to try to do it chronologically, as a typical WSG might play out.  Part one of this series is going to look at the opening phase of the match, from accepting the invite to the first flag grab.

So let’s get to it shall we?

Queue pops!  CLICK muthafucka! Continue reading

Wintergrasp And Tol Barad To Get Population Controls

Why did I queue for Wintergrasp again?

Word on the street is that Wintergrasp, and its Cataclysm equivalent (Tol Barad), will have population controls implemented after the next minor content patch.  The article is here.

The change means that the systems will try to equalize the number of players on each team once a certain minimum number of players has been reached.

I PVP on two servers at the moment.  My Shadow Priest, Bhender, is on Undermine-US, where Alliance outnumber the Horde by a decent margin.  In most WG battles, its one Horde raid vs at least two Alliance raids with predictable results. 

In contrast, my Disc Priest, Vesserion, PVPs on Area 52-US, where the Horde have an enormous advantage over the Alliance in numbers.  I don’t even bother checking whether we have WG on A52 anymore, cause the Horde always does.

Neither server provides a satisfying PVP experience in Wintergrasp at the moment, because the population imbalance prevents any realistic chance for the minority faction to win.

As described, the population controls would balance the opposing teams, allowing the minority faction to have a fighting chance of actually winning WG.

I think that this is a good change for the game, as population imbalance has drained most of the PVP out of Wintergrasp.  If Blizz is going to continue having an entire raid instance be inaccessible to a faction based on the outcome of a battle, then they need to give both sides a realistic chance to win that battle.

Slay them all!


Children’s Week Poll for PVP Enthusiasts

My New Server and Battlegroup are Killing my PVP

My guild server transferred last week from Undermine (Nightfall Battlegroup) to Area 52 (Retaliation Battlegroup) in order to take advantage of the significantly greater Horde player population on A52, and the significantly more progressive raid scene.  From a PVE raiding perspective, it was a good move, and should benefit the guild in the long run.

From a PVP standpoint . . . not so much.

First of all, Area 52 is a carebear server, which limits the amount of real world PVP. 

Second, because the Horde dominate the population of Area 52 by about a 3 to 1 margin, Wintergrasp is an absolute joke.  I am told that the Alliance controls it during the wee hours of the morning when few people are playing, but for all intents and purposes, it belongs to the Horde. 

Third, the Retaliation (or “LOLtaliation”) Battlegroup just plain sucks when it comes to PVP.  The skill level of the typical BG player in Retaliation seems to be well below what I am used to facing in Nightfall.  (I didn’t have a single loss in the first 10 bgs I played in the new battlegroup last week.  Not one.)

Fourth, queue times for the random BG daily are typically 10 minutes, 10 FCUKING MINUTES, during peak playtime for the battlegroup.

All of which mean that my personal quest for the “Of The Horde” title (100,000 HKs) looks significantly more difficult than it did just two weeks ago. 

How am I supposed to earn HKs at any kind of meaningful rate when it takes 10+ minutes to queue a battleground, and the quality of play therein is poor?

Completing this achievement was already a daunting task, but if my HK/hour rate is going to be 1/3rd of what it used to be, I am not sure that I am man enough to continue pursuing it.

In fact, since the transfer, I have been spending the majority of my PVP time on my other level 80 priest (Bhender) back on Undermine. 

So I need to make a decision at some point whether to give up the quest for 100,000 HKs, or get Vesserion the hell out of the Retaliation Battlegroup. 

For now, it looks like I am going to have to put my dream of 100,000 HKs on hold.



Running in the Shadows – Shadow PVP

For a change of pace last week, I decided to swap my PVE Disc spec for a Shadow PVP spec, and ZOMG was it fun!  (So much fun that I raided all last week in my Disc PVP spec just so I didn’t have to replace my Shadow spec.)

The Shadow PVP spec I am using can be found here.

I had some prior experience with Shadow PVP on my alt Priest (Bhender), so I wasn’t starting from scratch, but it had been a while since I had melted any faces in Battlegrounds.  When I had played it before, I found that the spec was very powerful in one on one situations, but was just completely gimped whenever more than one opponent focused on you (which was basically all the time). 

I say the spec is gimped in multi-opponent situations for three reasons:

Continue reading

Seriously? (Alterac Valley Zerg Edition)

So I was running an AV last night because I need a couple more emblems to get another 30/30/30 PVP mount before Patch 3.3.3 hits and wipes out the Marks of Honor.  (I don’t collect mounts, but I do think the black PVP mounts are kinda cool, and since I am effectively honor capped for the foreseeable future, I don’t have any better use for the marks.)

As the raid is buffing up in the cave on the south side of AV, somebody in BG chat proclaims the presence of a tank, and quickly orders that we all zerg Vann.  Since I only needed 2 AV marks, I decided to depart from my typical AV activities (crazy stuff like capping towers and graveyards) and support the zerg.

So we get all the way north and the tank rolls straight into Vann without so much as checking to see if any healers (or DPS) are with him.  Luckily for him, I was there, and managed to get a Pain Suppression off, giving the other couple healers and myself time to heal him back up to full.

We keep doing our healing thing until one by one, all of the healers get whirlwinded by the Marshalls, and the tank finally drops with Vann at 7%.

And then people start going off in BG chat about how the heals are sooo fail.


Continue reading