Archive for December, 2009|Monthly archive page
As Vesserion is currently well equipped, and acquiring 251/264 gear and Ashen Verdict rep through the new ICC raid, I have been doing most of my experimenting with the new ICC 5-man dungeons on Bhender.
For those not familiar with Bhender, he was my Shadow Priest alt from before the days of dual specs. He was also my 2nd level 80 toon. His offspec is currently Disc, so I can leverage the awesome healing skills I have developed while playing Vesserion, but he also dabbles in Shadow PVP from time to time.
Since I don’t have time to raid on both Vesserion and Bhender, and since Shadow Priest dps was the suck for the last two patches, he has been relegated to doing farming and dailies for the past 6 months. (I think Bhender has downed the Northrend Beasts in ToC 10, and like 4 bosses in Ulduar to date, which is pretty sad.)
Our 10-man team has been having trouble lately with progression, and a somewhat significant factor has been our healing team. For the last couple months, we have been running with a Disc Priest (moi), a Holy Priest (Ashleign) and whomever we can find to fill the third slot. We have had numerous people rotate through slot number 3, but haven’t been able to find the right fit.
In addition to our issues with the 3rd healer position, our 2nd healer, Ashleign, really would rather be melting faces instead of CoHing. Ash is an awesome Holy Priest, but it would be great to be able to find a comparable aoe healer, so that she can do what makes her happy.
For a while in 3.2, we were able to get away with having a patchwork healing team, as Ash and I were able to carry the third healer. Mine was the product of gear and skill, while Ash’s was more skill than gear, as she was splitting time between healing and dps upgrades.
As we finished off ToC 10, and started working on ToGC 10 though, it became very apparent that the days of having 1.75/3.0 dedicated healers were at an end. The content was just too challenging for us to be able to carry the 3rd healer, and still cover our own assignments. Continue reading
I keep reading about how everyone loves the new LFG tool, and I get the fact that you can earn 2 Emblems of Frost by doing a random heroic everyday, and ridiculous amounts of Emblems of Triumph, but that still isn’t enough to interest me in going back and facerolling the same heroics that I have been running for the past year.
And the weekly raid quest makes me start counting how many different ways I can imagine killing myself. (I won’t tell you how high the count can get.)
Maybe I will eventually get far enough behind on Emblems of Frost that I will start doing them, but for now I have absolutely no interest.
I suspect on some level, I am resentful that Emblems of Triumph, which actually required some degree of skill and effort to acquire (up until two weeks ago), are now falling like leaves in Autumn.
I also think that the sheer number of Emblems of Frost required to pick up all the tier 10 gear has me a little shell-shocked. Continue reading
This started out far far less ranty than what follows, but I have had an absolutely shitty first week in the new patch, and I am still pretty pissed. So here are my guidelines for how to make raiding during the first week of a new content patch seriously unfcuking enjoyable:
1. When Blizzard releases new content, have one person in your raid group run all of the new heroic dungeons to unlock the new raid instance, before the rest of your raiders can even get home from work on patch day. Players don’t like 5-mans, or new content, and they especially don’t like new 5-man content, so do them a favor and do the short attunement chain for them.
2. If you have planned to run the new heroics on patch day, don’t put anything on the calendar and then invite your raiders to do the new 10-man raid instance as soon as they log on. Players love it when the plan changes with no warning. They also love the chance to be running the new raid instance on a patch day, when there are multiple disconnects, server crashes, bugged instances, unplayable UIs, etc.
It looks like Patch 3.3 is going to drop tomorrow, so I decided to write myself a report card for my raiding efforts in Patch 3.2: Call of the Crusade.
First, let’s look at the content I have managed to clear. According to Pug Checker, since September 22, 2009, I have 10 full clears of ToC 10 and 4 full clears of ToC 25. I have no full, or even partial clears of 10 or 25 man ToGC.
Content Grade: B –
From a gear perspective, I have 16 slots currently equipped. Of those 16 slots, 5 are ilevel 232 items, 11 are ilevel 245 and 0 are ilevel 258. So I finished this patch in 5/16 tier 9.0, 11/16 tier 9.25 and 0/16 tier 9.5.
Patch 3.3 is just around the corner, but before it drops and things get crazy, I wanted to give y’all an update on some of the stuff I have been experimenting with of late.
As you may be aware, I have been bucking the trend of stacking crit and spellpower that most raiding Disc Priests have been following, in favor of haste and mana regeneration. On Sunday, I picked up Illumination from our weekly faceroll through 10-man ToC (sadly we still haven’t broken through the ToGC barrier yet), which put me over 22% haste self-buffed.
So on our last forray into 25-man ToC, I decided to see if I could work Greater Heal back into my spell list. And just to make it more interesting, I elected to forgo the use of my standard Flask of Pure Mojo as well.